Over the holiday break I found myself absolutely buried in games, no thanks to the Steam Winter Sale. As a friend of mine likes to say, "Praise Gaben!" Between gifts of games and titles I just wanted to spend more hours on, I was having trouble deciding what to review next. Part of the issue here is I just felt like spending more time with things I had already covered *cough* FarCry 4 *cough* Yet out of all the new titles I had at my disposal, I found I kept launching one game in particular time and time again. It was the least likely of suspects, but I often found that, while trying to make up my mind as to what to play, I had booted this one title up without even being consciously aware that I'd done so. I’ve decided to return to tell you about this strangely addictive and pleasantly surprising game today.
Depth, which is developed and published by DigitalConfectioners, was picked up on a whim while it was deeply discounted. The premise of hungry sharks versus treasure seeking divers seemed simple and amusing enough, but it ended up totally surpassing my modest expectations. Like the sharks in the game, Depth came out of nowhere, sunk its teeth in me, and proceeded to thrash and shake the hours out of me like so much treasure from a diver.
THIS is a Megalodon. In this mode five divers face off against the Megalodon with the player who lands the killing blow getting to become the Megalodon in the following round. Divers start with DPVs and scramble to collect gold. The gold automatically improves their weapons along a set progression while the Megalodon just tries to devour divers. Points are awarded individually for the quantity of gold pick-ups and kills; the first player to reach 15,000 points wins the match. I was not particularly impressed with this game mode but more options and variation is never a bad thing.
Steam for Windows PCs.