Hand of Fate was a game I didn’t know I wanted or needed until after I had it. A rogue-"lite" deck building action RPG, Hand of Fate is the result of a well-run Kickstarter by Defiant Development that originally took place back in December of 2013. Reading the first part of the last sentence aloud makes me realize why I probably passed it over at its inception. It’s really a game that sells itself better through experience than clumsy catch phrases or tags, but I plan to do my best explaining why I found it so charming and why you might too.
FTL or Rogue Legacy. If you missed the chance to back this on Kickstarter, like I did, the full release is out now on Steam for $20 until 2/24 (after that it jumps back up to $25) and is well worth the price in my opinion; so go ahead and tempt fate! (I’m sorry, I couldn’t resist)
*Hand of Fate was reviewed on PC using a controller, but is also slated to release soon for PS4, Vita, and other platforms.